Nampa News Photos

WINDHOEK, 26 December 2025 - The Katutura State Hospital maternity ward. (Photo by: Edward Tenete) NAMPA
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OTJIWARONGO, 26 December 2025 - A newly born baby girl at the Otjiwarongo State Hospital on Christmas Day. Otjiwarongo recorded two births of Christmas babies this year. (Photo by: Mulisa Simiyasa) NAMPA
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KATIMA MULILO, 25 December 2025 - Sister Emely Chidolo speaks to Nampa while 19-year-old first-time mother, Emelia Kachelo takes a recuperation nap on her hospital bed on Thursday afternoon. (Photo by: Michael Mutonga Liswaniso) NAMPA
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Salome Kambala, acting national spokesperson of the National Organisation of Parents in Education (NAOPE). (Photo: Contributed)
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Okatana Constituency councillor Petrus Shigwedha Ashipala. (Photo: Contributed)
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ONTINDA - A Top Teenagers FC player in action. (Photo: Contributed)
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GROOTFONTEIN, 19 December 2025 - The accident scene where two trucks and a passenger bus were involved in a collision Friday afternoon outside Grootfontein in the Otjozondjupa Region. (Photo: Contributed)
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The Communications Regulatory Authority of Namibia (CRAN) Board of Directors chairperson, Tulimevava Mufeti. (Photo: Contributed)
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International News Photos

(251227) -- HOMS, Dec. 27, 2025 (Xinhua) -- Mourners gather outside the Imam Ali bin Abi Talib Mosque during a funeral procession for victims of a blast in Homs, central Syria, Dec. 27, 2025. An explosion struck the Imam Ali bin Abi Talib Mosque in the Wadi al-Dhahab neighborhood on Friday, killing eight people and leaving several others wounded. (Str/Xinhua)
NAMPA / Xinhua
(251227) -- HOMS, Dec. 27, 2025 (Xinhua) -- Mourners gather outside the Imam Ali bin Abi Talib Mosque during a funeral procession for victims of a blast in Homs, central Syria, Dec. 27, 2025. An explosion struck the Imam Ali bin Abi Talib Mosque in the Wadi al-Dhahab neighborhood on Friday, killing eight people and leaving several others wounded. (Str/Xinhua)
NAMPA / Xinhua
(251227) -- HOMS, Dec. 27, 2025 (Xinhua) -- Mourners gather outside the Imam Ali bin Abi Talib Mosque during a funeral procession for victims of a blast in Homs, central Syria, Dec. 27, 2025. An explosion struck the Imam Ali bin Abi Talib Mosque in the Wadi al-Dhahab neighborhood on Friday, killing eight people and leaving several others wounded. (Str/Xinhua)
NAMPA / Xinhua
(251227) -- FOSHAN, Dec. 27, 2025 (Xinhua) -- This photo shows Rubik's Cube components at an intelligent manufacturing base of the technology company GANCUBE in Shunde, Foshan City, south China's Guangdong Province, Oct. 29, 2025. As traditional toys are stuck in price and homogenization competition, a batch of smart educational toys is quietly opening up new markets at home and abroad.
   In this emerging market segment, Giiker from Shunde of Foshan City, stands out. Founded in 2018, Giiker started with a Rubik's Cube product and has reached an annual gross merchandise volume of over 500 million yuan (about 71.36 million U.S. dollars) in just six years.
   Founder Su Ziming said that unlike the traditional toy industry's strategy of pursuing rapid launch and extensive distribution of new products, Giiker prefers to spend one to two years refining a product, emphasizing a long-term life cycle and high quality.
   Another outstanding company in this market segment is GANCUBE, a technology company also based in south China's Guangdong Province. It entered the market in 2014,  and has now developed into a smart competitive platform covering smart hardware, AI algorithms, and IoT ecosystem.  In the global smart competitive toy segment, GANCUBE holds approximately 20 percent of the market share. 
   Behind the rapid development lies its continuous R&D and manufacturing investment. GANCUBE has multiple production bases, including a digital factory of over 15,000 square meters. The team has a high proportion of R&D personnel, and it has even independently developed an automated cube production line that is rare in the industry. Its products are sold through platforms like Amazon and Tmall to over 100 countries and regions.
   The rise of smart educational toys reflects not only the upgrade of China's toy industry but also the evolution of educational concepts and consumption trends. As "learning through play" becomes a consensus, this market segment is attracting more and more innovators. (Xinhua/Huo Siying)
NAMPA / Xinhua
(251227) -- FOSHAN, Dec. 27, 2025 (Xinhua) -- A R&D staff member tests an intelligent blocks toy at the headquarters of Giiker in Shunde, Foshan City, south China's Guangdong Province, Oct. 29, 2025. As traditional toys are stuck in price and homogenization competition, a batch of smart educational toys is quietly opening up new markets at home and abroad.
   In this emerging market segment, Giiker from Shunde of Foshan City, stands out. Founded in 2018, Giiker started with a Rubik's Cube product and has reached an annual gross merchandise volume of over 500 million yuan (about 71.36 million U.S. dollars) in just six years.
   Founder Su Ziming said that unlike the traditional toy industry's strategy of pursuing rapid launch and extensive distribution of new products, Giiker prefers to spend one to two years refining a product, emphasizing a long-term life cycle and high quality.
   Another outstanding company in this market segment is GANCUBE, a technology company also based in south China's Guangdong Province. It entered the market in 2014,  and has now developed into a smart competitive platform covering smart hardware, AI algorithms, and IoT ecosystem.  In the global smart competitive toy segment, GANCUBE holds approximately 20 percent of the market share. 
   Behind the rapid development lies its continuous R&D and manufacturing investment. GANCUBE has multiple production bases, including a digital factory of over 15,000 square meters. The team has a high proportion of R&D personnel, and it has even independently developed an automated cube production line that is rare in the industry. Its products are sold through platforms like Amazon and Tmall to over 100 countries and regions.
   The rise of smart educational toys reflects not only the upgrade of China's toy industry but also the evolution of educational concepts and consumption trends. As "learning through play" becomes a consensus, this market segment is attracting more and more innovators. (Xinhua/Mao Siqian)
NAMPA / Xinhua
(251227) -- FOSHAN, Dec. 27, 2025 (Xinhua) -- Jiang Ganyuan, founder of the technology company GANCUBE, shows the built-in sensor and bluetooth chip inside a smart Rubik's Cube in Shunde, Foshan City, south China's Guangdong Province, Oct. 29, 2025. As traditional toys are stuck in price and homogenization competition, a batch of smart educational toys is quietly opening up new markets at home and abroad.
   In this emerging market segment, Giiker from Shunde of Foshan City, stands out. Founded in 2018, Giiker started with a Rubik's Cube product and has reached an annual gross merchandise volume of over 500 million yuan (about 71.36 million U.S. dollars) in just six years.
   Founder Su Ziming said that unlike the traditional toy industry's strategy of pursuing rapid launch and extensive distribution of new products, Giiker prefers to spend one to two years refining a product, emphasizing a long-term life cycle and high quality.
   Another outstanding company in this market segment is GANCUBE, a technology company also based in south China's Guangdong Province. It entered the market in 2014,  and has now developed into a smart competitive platform covering smart hardware, AI algorithms, and IoT ecosystem.  In the global smart competitive toy segment, GANCUBE holds approximately 20 percent of the market share. 
   Behind the rapid development lies its continuous R&D and manufacturing investment. GANCUBE has multiple production bases, including a digital factory of over 15,000 square meters. The team has a high proportion of R&D personnel, and it has even independently developed an automated cube production line that is rare in the industry. Its products are sold through platforms like Amazon and Tmall to over 100 countries and regions.
   The rise of smart educational toys reflects not only the upgrade of China's toy industry but also the evolution of educational concepts and consumption trends. As "learning through play" becomes a consensus, this market segment is attracting more and more innovators. (Xinhua/Huo Siying)
NAMPA / Xinhua
(251227) -- FOSHAN, Dec. 27, 2025 (Xinhua) -- A worker works on the production line of Giiker in Shunde, Foshan City, south China's Guangdong Province, Oct. 29, 2025. As traditional toys are stuck in price and homogenization competition, a batch of smart educational toys is quietly opening up new markets at home and abroad.
   In this emerging market segment, Giiker from Shunde of Foshan City, stands out. Founded in 2018, Giiker started with a Rubik's Cube product and has reached an annual gross merchandise volume of over 500 million yuan (about 71.36 million U.S. dollars) in just six years.
   Founder Su Ziming said that unlike the traditional toy industry's strategy of pursuing rapid launch and extensive distribution of new products, Giiker prefers to spend one to two years refining a product, emphasizing a long-term life cycle and high quality.
   Another outstanding company in this market segment is GANCUBE, a technology company also based in south China's Guangdong Province. It entered the market in 2014,  and has now developed into a smart competitive platform covering smart hardware, AI algorithms, and IoT ecosystem.  In the global smart competitive toy segment, GANCUBE holds approximately 20 percent of the market share. 
   Behind the rapid development lies its continuous R&D and manufacturing investment. GANCUBE has multiple production bases, including a digital factory of over 15,000 square meters. The team has a high proportion of R&D personnel, and it has even independently developed an automated cube production line that is rare in the industry. Its products are sold through platforms like Amazon and Tmall to over 100 countries and regions.
   The rise of smart educational toys reflects not only the upgrade of China's toy industry but also the evolution of educational concepts and consumption trends. As "learning through play" becomes a consensus, this market segment is attracting more and more innovators. (Xinhua/Mao Siqian)
NAMPA / Xinhua
(251227) -- FOSHAN, Dec. 27, 2025 (Xinhua) -- Workers work on the production line of Giiker in Shunde, Foshan City, south China's Guangdong Province, Oct. 29, 2025. As traditional toys are stuck in price and homogenization competition, a batch of smart educational toys is quietly opening up new markets at home and abroad.
   In this emerging market segment, Giiker from Shunde of Foshan City, stands out. Founded in 2018, Giiker started with a Rubik's Cube product and has reached an annual gross merchandise volume of over 500 million yuan (about 71.36 million U.S. dollars) in just six years.
   Founder Su Ziming said that unlike the traditional toy industry's strategy of pursuing rapid launch and extensive distribution of new products, Giiker prefers to spend one to two years refining a product, emphasizing a long-term life cycle and high quality.
   Another outstanding company in this market segment is GANCUBE, a technology company also based in south China's Guangdong Province. It entered the market in 2014,  and has now developed into a smart competitive platform covering smart hardware, AI algorithms, and IoT ecosystem.  In the global smart competitive toy segment, GANCUBE holds approximately 20 percent of the market share. 
   Behind the rapid development lies its continuous R&D and manufacturing investment. GANCUBE has multiple production bases, including a digital factory of over 15,000 square meters. The team has a high proportion of R&D personnel, and it has even independently developed an automated cube production line that is rare in the industry. Its products are sold through platforms like Amazon and Tmall to over 100 countries and regions.
   The rise of smart educational toys reflects not only the upgrade of China's toy industry but also the evolution of educational concepts and consumption trends. As "learning through play" becomes a consensus, this market segment is attracting more and more innovators. (Xinhua/Mao Siqian)
NAMPA / Xinhua